After a “stall-out” call:
A “stall out” turnover should typically only be contested by the thrower. If the stall count was fast from 1-5, but then the correct speed for the remainder of the count, the thrower cannot contest the stall-out on the grounds that is was a fast count.After an accepted 'stall-out' the marker from Team A calling the stall out gets the disc where the stall occurred and then may either: (1) place the disc on the ground. After acknowledgment by Team A, the former thrower from Team B loudly announces “Disc in”, or (2) retain the disc and have the former thrower from Team B restart play with a checkA marker should not automatically call 'stall-out' because they got to the count of ten. They should be certain that the disc was not yet released and that their count wasn't fast.
If the thrower contests a stall-out but also attempts a pass, and the pass is incomplete, then the turnover stands and play restarts with a check.