A turnover that transfers possession of the disc from one team to the other, and results in a stoppage of play, occurs when:
If a player determines a turnover has occurred they must make the appropriate call immediately. If the opposition disagrees they may call "contest" and play must stop. If, after discussion, players cannot agree or it is unclear what occurred in the play, the disc must be returned to the last non-disputed thrower.
After a “stall-out” call:
A “stall out” turnover should typically only be contested by the thrower. If the stall count was fast from 1-5, but then the correct speed for the remainder of the count, the thrower cannot contest the stall-out on the grounds that is was a fast count.After an accepted 'stall-out' the marker from Team A calling the stall out gets the disc where the stall occurred and then may either: (1) place the disc on the ground. After acknowledgment by Team A, the former thrower from Team B loudly announces “Disc in”, or (2) retain the disc and have the former thrower from Team B restart play with a checkA marker should not automatically call 'stall-out' because they got to the count of ten. They should be certain that the disc was not yet released and that their count wasn't fast.
If the player in possession after a turnover, or after a pull that has already hit the ground, intentionally drops the disc, places the disc on the ground, or transfers possession of the disc, they must re-establish possession and restart play with a check.
What:
Player A intercepts a pass and then intentionally drops the disc, or places the disc on the ground to allow their teammate to become the thrower. Player A retrieves an out-of-bounds disc and then intentionally drops the disc at the location of the intended pivot to allow their teammate to become the thrower.
Result:
This is not a “double turnover”. The opposition can call a Violation in which case play stops and Player A must take possession of the disc. Play must restart with a check.
Extra:
If Player A attempts a pass directly after the interception, and this pass is incomplete, this is a turnover.Note:If there is any uncertainty as to whether the players’ loss of possession was due to attempting to allow a teammate to become the thrower, or that they were in fact attempting a pass that was incomplete, the player should be given the benefit of the doubt.
If the turnover location is out-of-bounds, or the disc touched an out-of-bounds area after the turnover occurred, the thrower must establish a pivot point at the location on the central zone nearest to where the disc went out-of-bounds (Section 11.8).
Note:
The official spot is just next to the line (since the line is not part of the playing field), but a pivot foot on the line is also acceptable. Given the fact that perimeter lines are only a few centimetres wide, the “error” is too small to be significant. While the rules state that the pivot point should be established in-bounds, rule 11.3.3 also indicates that it is not a problem that the pivot foot contacts an out-of-bounds area.
Extra:
If the disc flew out the side of the end zone, there is a cone on the spot where the pivot point should be established. Rule 2.6 states that the edge of the central zone must be marked by that cone, so the player should not move it. Therefore the pivot point should be established on the end zone line next to the cone. Players should not move the cone. Note that the player is allowed to have enough room to turn on their pivot foot (otherwise unsafe situations might occur during pivoting).
If the turnover location is in the central zone, the thrower must establish a pivot point at that location.
The pivot should be as close to the disc’s location as possible. Players should not place their right foot at the turnover location and then use their left foot as their pivot. This is a travel infraction (18.2.5.1).
If the turnover location is in the offence’s attacking end zone, the thrower must establish a pivot point at the nearest location on the goal line.