If the thrower attempts to call a time-out while play i live and when their team has no remaining time-outs, play is stopped. The marker must add two (2) seconds to the stall count they would have restarted play on before restarting play with a check. If this results in a stall count of ten (10) or above, this is a "stall-out" turnover.
If a team calls 'time-out” between points, or during a stoppage, but their team has none remaining, then the time-out call has no affect.
If the thrower attempts to call a time-out when their team has no remaining time-outs, play is stopped. The marker must add two (2) seconds to the stall count they would have restarted play on before restarting play with a check. If this results in a stall count of ten (10) or above, this is a "stall-out" turnover.
If a team calls 'time-out" between points but their team has none remaining, then the time-out call has no affect.