After the pull, only a thrower with possession of the disc that has survived ground contact can call a timeout. The player must form a T with one hand and the disc, and should audibly say "timeout." The timeout begins when the T is formed. The disc is then placed on the ground at the pivot spot.
After the pull, only a thrower with possession of the disc that has survived ground contact can call a timeout. The player must form a T with one hand and the disc, and should audibly say "timeout." The timeout begins when the T is formed. The disc is then placed on the ground at the pivot spot.
After the pull, only a thrower with possession of the disc that has survived ground contact can call a time-out. The player must form a T with one hand and the disc, and should audibly say time-out. The time-out begins when the T is formed. The disc is then placed on the ground at the pivot spot.