Technical Timeout: A technical timeout may be called for illegal equipment, a dangerous condition, or a broken disc.
Any player recognizing a condition that endangers themselves or other players may call a technical timeout during play by calling "technical." The thrower may call a technical timeout during play to replace a cracked, torn, deeply gouged, creased, or punctured disc; a warped, wet or dirty disc does not qualify. The timeout begins at the time of the call. If the disc is in the air or the act of throwing at the time of the call, the timeout begins when the play is completed.
Any player may briefly extend a stoppage of play to correct faulty equipment (e.g., to tie shoelaces or straighten a disc), but active play may not be stopped for this purpose. (Note: play does not stop during a turnover even if the disc is out-of-bounds.)
A player unable to correct illegal equipment in a timely manner must be substituted in accordance with 8.A.2.