A spirit timeout may be requested by one or both teams’ ambassador(s) if they believe that either or both teams have failed to follow the Spirit of the Game and/or PUL rules, and (1) game play has become dangerous; or (2) repeated Spirit of the Game and/or PUL rules violations are causing conflict between the teams.
The Head Observer signals that a spirit timeout has been called by stopping the clock and signaling an upside down T (consistent with WFDF signal)
If the technical time-out stopped play, the count resumes according to XIV.A.5. For this purpose, the team charged with the technical time-out is: